blog http://blog.phonehow.com PhoneHow, everything smartphone posterous.com Mon, 23 Nov 2009 11:04:47 -0800 is this working http://blog.phonehow.com/is-this-working-7 http://blog.phonehow.com/is-this-working-7

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Mon, 23 Nov 2009 10:58:43 -0800 a test http://blog.phonehow.com/a-test-195 http://blog.phonehow.com/a-test-195

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Mon, 23 Nov 2009 08:58:07 -0800 Jonathan Ive speaks on the brilliance of Apple design [Video] | Edible Apple http://blog.phonehow.com/jonathan-ive-speaks-on-the-brilliance-of-appl http://blog.phonehow.com/jonathan-ive-speaks-on-the-brilliance-of-appl

Jonathan Ive speaks on the brilliance of Apple design [Video]

Mon, Nov 9, 2009

Featured, News

Objectified is a 2009 documentary about Industrial Design, and Apple design guru Jonathan Ive was naturally a perfect choice to be interviewed for the film.  Ive, of course, has behind some of Apple’s most memorable designs, such as the iPod, the first iMac and its subsequent updates, and the iPhone as well.  Below, check out Ive’s contribution to Objectified where he discusses the impetus behind what he feels signifies good design.

Solid stuff, and one of the more telling quotes, we feel, is when Ive discusses the design of the iPhone:

a lot of what we seem to be doing in a product like that is actually getting design out of the way, and I think when forms develop with that sort of reason, and they’re not just arbitrary shapes, it feels almost inevitable, it feels almost un-designed, it feels almost like “of course it’s that way, I mean, why wouldn’t it be any other way?”

Indeed, when you look at an iPhone, the design seems so blatantly obvious that it’s sometimes hard to appreciate Apple’s design prowess until you hold and use devices from other manufacturers.  There’s a quote from the under-appreciated TV Show Futurama that aptly describes Apple design - “When you do things right, people won’t be sure you’ve done anything at all.”

And lastly, make sure to get a good look at the Apple design facility wherein Ive is interviewed - it’s probably the most extensive ‘tour’ of the place you’ll ever see.

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Mon, 23 Nov 2009 08:55:54 -0800 TUAW -- The Unofficial Apple Weblog http://blog.phonehow.com/tuaw-the-unofficial-apple-weblog-1 http://blog.phonehow.com/tuaw-the-unofficial-apple-weblog-1

Apple's original tablet

In 1979, the Apple II Plus was a badass piece of hardware, and the Apple Graphics Tablet was a flashy accessory. At $650US, it let users sketch with a wired stylus. Measuring 3/4 in x 15 1/2 in x 15 3/4 in, the Graphics Tablet was eventually discontinued when the FCC discovered that it caused radio frequency interference problems.

Sure, the wired stylus is a kludge, as is the general design (don't look at the back), but remember that 1979 was 5 years before the first Macintosh was released and computer mice became ubiquitous.

Edible Apple has some additional photos and an old ad promoting the tablet and Utopia software. Go and check out an interesting piece of Apple history -- complete with vintage scotch tape!

sweet!

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Thu, 19 Nov 2009 10:04:45 -0800 hello http://blog.phonehow.com/hello-9285 http://blog.phonehow.com/hello-9285

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Wed, 18 Nov 2009 23:37:39 -0800 Google Earth for iPhone updated to 2.0 with map compatibility - Ars Technica http://blog.phonehow.com/google-earth-for-iphone-updated-to-20-with-ma http://blog.phonehow.com/google-earth-for-iphone-updated-to-20-with-ma

Google Earth for iPhone updated to 2.0 with map compatibility

The 2.0 update to Google Earth for iPhone lets you view your saved maps, more easily browse linked location data, and adds 13 new languages.

cool

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Wed, 18 Nov 2009 10:23:39 -0800 Infinite Loop - Ars Technica http://blog.phonehow.com/infinite-loop-ars-technica-0 http://blog.phonehow.com/infinite-loop-ars-technica-0

New Flash: Apple already working on Mac OS X 10.7

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The blogosphere is buzzing with the news that Apple is already hard at work on Mac OS X 10.7, the logical successor to the recently released Snow Leopard. The "news" should really come as a surprise to no one, though, as Apple was likely already working on 10.7 even before 10.6 entered the developer beta stage.

MacRumors discovered that a bug had been filed for the open source component launchd, which manages running processes on Mac OS X. The bug report referenced build number 11A47 of Mac OS X. As MacRumors explains, the numbering scheme for builds of Mac OS X follows a predictable pattern—for example, Mac OS X 10.6 is build 10A432, while 10.6.2 is build 10B504. The first number refers to major versions, so build 11Axx would refer to the next major version: 10.7.

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Tue, 17 Nov 2009 12:54:10 -0800 Verizon and AT&T continue slap fight over "Map for That" ads - Ars Technica http://blog.phonehow.com/verizon-and-atandt-continue-slap-fight-over-m http://blog.phonehow.com/verizon-and-atandt-continue-slap-fight-over-m

Verizon and AT&T continue slap fight over "Map for That" ads

Verizon's "There's a Map for That" ads have rubbed AT&T the wrong way, resulting in a false advertising lawsuit over the technicalities of the map. Verizon has shot back, however, saying that everything in the ad is true and that AT&T simply can't handle the truth.

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Tue, 17 Nov 2009 12:49:37 -0800 Infinite Loop - Ars Technica http://blog.phonehow.com/infinite-loop-ars-technica http://blog.phonehow.com/infinite-loop-ars-technica

iTunes Preview: something to do while loading iTunes links

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Apple has quietly leveraged the transformation of the design of the iTunes Store (using standard HTML, CSS, and JavaScript) to create "iTunes Preview." Now when clicking on an iTunes Store link, a preview page that echoes the iTunes Store page for a particular album will display in your browser while a re-direct attempts to load in iTunes.

Previously, clicking iTunes Store links would load a webpage that merely said, "One Moment Please. Connecting to the iTunes Store." It would then attempt to load the album or artist page that the link referred to in iTunes—on the Mac, iTunes would launch if it wasn't already running. Now, a page that includes album artwork, track listing, reviews, and other information will load in the browser while the link is re-directed to the iTunes application.

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Tue, 17 Nov 2009 12:37:57 -0800 Respected developers begin fleeing from App Store platform - Ars Technica http://blog.phonehow.com/respected-developers-begin-fleeing-from-app-s http://blog.phonehow.com/respected-developers-begin-fleeing-from-app-s

Respected developers begin fleeing from App Store platform

Continued issues with the App Store approval process are prompting developers to shun the platform entirely. Though there are tens of thousands of other developers pumping out over 100,000 iPhone apps, will continued migration away from iPhone development result in less quality software for the platform? Worse yet, will users even care?

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Tue, 17 Nov 2009 12:33:27 -0800 Apple may be building more first-party games for iPhone - Ars Technica http://blog.phonehow.com/apple-may-be-building-more-first-party-games-0 http://blog.phonehow.com/apple-may-be-building-more-first-party-games-0

Apple may be building more first-party games for iPhone

When games became popular on Apple's mobile platform, it started marketing directly toward gamers—especially with the iPod touch. Apple may be looking to leverage its reputation further by building more first-party games.

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Tue, 17 Nov 2009 03:23:00 -0800 Posterous, plan simple awesome http://blog.phonehow.com/posterous-plan-simple-awsome http://blog.phonehow.com/posterous-plan-simple-awsome  love this platform.  Really easy and just plan simple awesome!!!  Thanks posterous team

fady

...sent from a mobile device please excuse it brevity

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Tue, 17 Nov 2009 02:08:21 -0800 Still Designing. http://blog.phonehow.com/still-designing http://blog.phonehow.com/still-designing Hello All,

we are still designing, so you may see things change.  We have a top notch designer "from a small website development team from Indonesia that focus on web standards by providing services such as designing usable website, slicing design in readable code, Wordpress templating, Movabletype templating and web application creation." 

so bear with us and post some questions!

PHT

www.phonehow.com

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Mon, 16 Nov 2009 14:24:33 -0800 Sci/Tech - Google News http://blog.phonehow.com/scitech-google-news http://blog.phonehow.com/scitech-google-news
Apple said to release iphone app for in-store appointments

interesting

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Mon, 16 Nov 2009 09:31:00 -0800 PhoneHow Blog is here! http://blog.phonehow.com/phonehow-blog-is-here http://blog.phonehow.com/phonehow-blog-is-here

Hello All,

we just started using  Posterous for our blogging platform.  It is really simple to use, and allows for full customization.  I will do my best to post @ least once a day.  Thanks, and visit PhoneHow

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Sun, 15 Nov 2009 23:00:37 -0800 PhoneHow.com is here! http://blog.phonehow.com/phonehowcom-is-here http://blog.phonehow.com/phonehowcom-is-here

PhoneHow is a question and answer wiki written by and for YOU.

Our goal is to have the highest quality answer to every conceivable question about how to use your "Smart" Phone. By high quality we mean correct, well-written, clear, pictorial, detailed, and up-to-date. Such a how-to manual is impossible for any single individual or even a crack team of experts to write. With all the OS upgrades, apps, websites, networks, and thousands of possible questions, we need YOU to answer the questions you know most about. Or at least improve existing questions.

Not just any phone, smart ones!

Today, our phones are more than single-function devices, they're multifunction machines that power our everyday lives. Why wouldn't you want to know the best tips, tricks, hacks, or just how-to's.

This "knowhow" can not come from a manual or one person, but the masses, the people. A continuously dynamic stream of knowledge that is always up-to-date and always changing. What is your question? What is your answer? The community is ready, share your knowledge, be open.

Finding answers to basic or complex questions about your smartphone.

We started PhoneHow with the goal of creating a single place on the web where you can find answers to all your questions about how to use your smartphone.

We got tired of having simple (and sometimes complex) questions that were not properly answered on the web. Or if they were, it was often on a random blog, and the information was either partially out of date or it took 10 minutes to find the little nugget of relevant information in comment #87.

So we created PhoneHow! The one stop shop; everything smartphone. We're just getting started, and are focused on building a community of people who love to help others get the most out of their Phones.

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